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Author Topic: Sheep Tag Rivals on Starcraft II  (Read 2432 times)

HaWkys

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Sheep Tag Rivals on Starcraft II
« on: December 14, 2015, 03:42:27 am »
So there is a SHEEPTAG GAME ON STARCRAFT 2, it actually is pretty similar to the one on warcraft 3. Same mechanics for the most part. There are ACTIVE PLAYERS PLAYING THIS. FULL LOBBY EVERYTIME THIS KID HOSTS. I propose we move to starcraft 2, there is already a sheep tag group. Public players are also eating this up like flies to ****. So what are your thoughts guys? Check out mylls gameplay vid btw. I am going to keep playing this :D

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GosuSheep

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Re: Sheep Tag Rivals on Starcraft II
« Reply #1 on: December 14, 2015, 04:09:17 am »
It seems to be relatively active. We were able to get a good 8-10 players on a consistent basis today. No idea how it is during the week.

The creator definitely has some balancing to do. It is a little too easy for sheep. But I guess that's a good thing for pubbies.

FaIIen-GoD

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Re: Sheep Tag Rivals on Starcraft II
« Reply #2 on: December 14, 2015, 02:50:10 pm »
Well. your a famous map creator Gosu. Can uoi point the finger and 'vupti' the game is more balanced? I'll be comming to sc2 if somehow this works out :)

Are there tiny farms/hard farms and stack farms as in warcraft? I cba moving to a game that isn't like st on warcraft only because of the mechanics being the same. There is a reason for why sheeptag is a unique game on warcraft.
« Last Edit: December 14, 2015, 02:52:49 pm by FaIIen-GoD »

HaWkys

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Re: Sheep Tag Rivals on Starcraft II
« Reply #3 on: December 14, 2015, 04:28:01 pm »
yes hard farm, tiny farm and stack farm work as they should. Minor game differences include having no pen. Where the sheep dies the wisp spawns and it cant leave the proximity of the circle until a sheep comes and attacks the wisp. Some abilities are broken and there are bugs etc. The map is not perfect but its close to sheep tag and a ton of people play it.

GosuSheep

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Re: Sheep Tag Rivals on Starcraft II
« Reply #4 on: December 14, 2015, 07:30:51 pm »
The game is not Revo. Differences from Revo I think will be fun for us and helpful for building the community.

Here are some differences:

  • Map is generated every game
  • Sheep don't start next to each other
  • When you die, you are born as a "wisp" right where you died
  • There are a lot more abilities
  • There are less items
  • Stack farms can't be placed on wolves (but this is a considered a bug, not a feature)

You shouldn't buy SC2 because you want to play the exact same Sheep Tag that already exists on Warcraft3. You should buy SC2 because there are more people playing Sheep Tag on it and it's a cool new map that we can grow.

Myll

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Re: Sheep Tag Rivals on Starcraft II
« Reply #5 on: December 14, 2015, 08:07:12 pm »
there is no need to buy anything. the sc2 arcade is free. http://us.battle.net/arcade/en/

CandyManKiller

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Re: Sheep Tag Rivals on Starcraft II
« Reply #6 on: December 14, 2015, 10:32:35 pm »
Lets get a fat game started add me on Bnet Launcher CandyManKilZ#2812
Clan CsB

GosuSheep

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Re: Sheep Tag Rivals on Starcraft II
« Reply #7 on: December 14, 2015, 10:51:37 pm »
GosuSheep#1224

XXXandBEER

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Re: Sheep Tag Rivals on Starcraft II
« Reply #8 on: December 14, 2015, 10:55:51 pm »
What server are we meeting on?

GosuSheep

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Re: Sheep Tag Rivals on Starcraft II
« Reply #9 on: December 15, 2015, 12:36:48 am »
I have not been to Europe before. Just the thought of such a journey frightens my balls. Why don't we play it by ear. If there are more Muricans, we'll go to the homeland. If Euros are abundant, I'll man up and go over to that place.

SHEePYTaGGeRNeP

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Re: Sheep Tag Rivals on Starcraft II
« Reply #10 on: December 15, 2015, 07:34:35 am »
SheepySenpai#2787

AName

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Re: Sheep Tag Rivals on Starcraft II
« Reply #11 on: December 15, 2015, 10:16:52 am »
AName#1805 on "Americas", though don't expect me to be on every day or anything, especially since I'm still working on Fragile

Quote
3. When you die, you are born as a "wisp" right where you died
I honestly much prefer this! (I played a game.) It solves the camping problem and introduces some new positioning strategy for both teams.

Important note about the SCII Arcade: you can't chat in public lobbies, only in some game lobbies and in-game; you can also whisper.

XXXandBEER

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Re: Sheep Tag Rivals on Starcraft II
« Reply #12 on: December 15, 2015, 06:16:54 pm »
XXXandBEER#1352

We should all try to meet at the same place for now I recommend Americas since that is where 'Basis' creator of the map is.

GosuSheep

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Re: Sheep Tag Rivals on Starcraft II
« Reply #13 on: December 15, 2015, 06:30:45 pm »
I concur. He was on last night and we got several 8-10 player games.

This game is REALLY **** hard for wolves. I'm trying to come up with a list of changes to suggest to him.

Chakra

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Re: Sheep Tag Rivals on Starcraft II
« Reply #14 on: December 15, 2015, 08:47:39 pm »
Well, the biggest improvement would be autoing working.

 

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