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Author Topic: Theoretical Solution to Spam  (Read 223 times)

FaceOfMelinda

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Theoretical Solution to Spam
« on: March 09, 2014, 05:25:13 pm »
This will never happen since everyone is too childish and idiotic etc.

But if we really wanted to keep sheep tag active and have the most fun we possibly could on BNET we would all unite and create one big clan.

Behh/CsB/StH/oSa = One new single clan with /clan private constantly on.

It would have to be similar to Behh with no bans/kicks allowed and each clan would get a shaman spot. And yeah I would be the leader since no one else can be trusted not to ban and go crazy over a flame.

This is how we would maximize our fun. Too bad you're all too unorganized and idiotic to cooperate :D

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the[new]guy

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Re: Theoretical Solution to Spam
« Reply #1 on: March 09, 2014, 05:37:39 pm »
Okay sherlock, how do you suppose of fitting over 200 members in a clan of 100? Furthermore, how do you expect people to co-operate with each other in the same channel?

You have a community dominated by retarded freaks, (no offence), just keep urselves to urselves, no drama required.
« Last Edit: March 09, 2014, 05:39:57 pm by the[new]guy »

FaceOfMelinda

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Re: Theoretical Solution to Spam
« Reply #2 on: March 09, 2014, 05:41:25 pm »
Yo sherlocks,

We have less than 100 active people altogether. Especially if we limit to 1 account per person (no multiple for bots). Hostbots can stay outside if needed.

People would fight - of course. It would be a PARTY. And no one would be allowed to ban or kick. It could be just me or some other dudens as chief with no shamans allowed even.

It's the perfect plan. But dw, ofc it will never happen ^^

Shoop

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Re: Theoretical Solution to Spam
« Reply #3 on: March 09, 2014, 05:58:34 pm »
Yeah I also think this is the best solution given the current circumstances. Ive always been a fan of many different clans to compete, but the spambotproblem is simply too big today. If we dont unite we will perish.

FaceOfMelinda

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Re: Theoretical Solution to Spam
« Reply #4 on: March 09, 2014, 06:26:14 pm »
Yee,

Would be interesting to hear what CsB and Grr think about this? Cmk, Polar, Jeanmii, etc

The benefits are as follows:

Immunity to spam
Activity boosted by an incredible amount
Constant chat parties
More games
Prolonged community life span


The disadvantages are as follows:

You would possibly lose some of your power (but what power do you really have when your channel is getting spammed to ****?)

You would have to on some level get along with others in a ban-free/kick-free arena where flames are allowed

I would have more power (and I would work to enforce no banning and no kicking at all costs (as well as no spamming - much like on these forums))




« Last Edit: March 09, 2014, 06:35:25 pm by FaceOfMelinda »

XXXandBEER

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Re: Theoretical Solution to Spam
« Reply #5 on: March 09, 2014, 07:46:07 pm »
Why even need a clan at that point? Lets just take over sheep tag channel or an OP channel.

Celestial_One

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Re: Theoretical Solution to Spam
« Reply #6 on: March 09, 2014, 10:43:22 pm »
I'd be game. Obviously I stay in StH for east, but yee I support this idea. Put it into action and send me an invite with a fat licky.

MasteR[StH]

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Re: Theoretical Solution to Spam
« Reply #7 on: March 09, 2014, 11:53:24 pm »
Theoretical Solution to Spam

i have a complicated solution.....

STOP SPAMMING



but anyway ill stay in my clan on all realms thanks tho hope this all gets straightened out.

drewisfat

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Re: Theoretical Solution to Spam
« Reply #8 on: March 10, 2014, 01:17:25 am »
Pretty sure an OP Sheeptag would just get spammed right?

Also if individual members of the st community are spamming (and maybe not admitting it) could run into issues if they get invited to the clan.

I think a solution that more people would be inclined to do is set up a clan (say clan ST) but keep it as unlike a clan as possible.  No power positions, no loyalties, nationalism etc, and just put a bot as chieftain, which only serves to /clan priv.  Don't ask people to leave their current clans (most won't do this), but instead just join on an aka, to chat and find games, etc.

Obviously the big flaw is most people won't want to switch to akas full-time, but I doubt you'll ever get current clan leaders / shams to disband / leave clan.  Logging on an aka while the clan is spammed and useless anyway, might be an easier transition, and some clanless people or people that don't care can join on their main accounts.  Personally idgaf if I had to long on "drewisfat2" or some **** instead of drewisfat. 

I'd be more than willing to try this idea, as I don't see sheep tag surviving if everyone is holed up in their own channel.  Then only a couple of people are there, don't see anyone else, log off, and days will go by without anyone playing a game.

Exa

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Re: Theoretical Solution to Spam
« Reply #9 on: March 10, 2014, 01:57:00 am »
This would work to keep spammers out. But instead destroy all clan rivlary/competition and make things like smurfing impossible (some would argue this is good)

One thing I toyed around with in the past is creating your own PvPGN server (battle net realm) this could be a interesting solution if the spamming becomes such a big problem that it starts to kill off activity. The benefit would be the ability to only allow wc3 clients to connect.

Too we wouldn't be able to trust anyone to maintain it and people are too stupid to cooperate for a better experience.

Also, the idea of everyone using the same channel never appealed to me. There is a BIG difference in maturity between certain people and a wide range of interests. With multi-clan system you hang out/chat with the people most similar to yourself and you can choose the level of the discussion by swapping channels. With one channel you would have 4 different topics discussed simultaneously drowning eachother and ruining for everyone.

SHEePYTaGGeRNeP

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Re: Theoretical Solution to Spam
« Reply #10 on: March 10, 2014, 08:56:56 am »
We could also run back to the good old Garena times.
Garena was the prime time of Sheep Tag I believe?

But yeah, as long as people stay in their own PRIVATE channels, it's pretty hard to spam gamenames around.

Hope you guys can sort this **** out.

uLmo

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Re: Theoretical Solution to Spam
« Reply #11 on: March 10, 2014, 06:14:45 pm »
Just a suggestion, you might want to use a channel like "Warcraft iii ST" or something. Channels with "Warcraft iii" before the name can only be joined by w3 players.  ;)

SHEePYTaGGeRNeP

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Re: Theoretical Solution to Spam
« Reply #12 on: March 10, 2014, 06:45:12 pm »
Just a suggestion, you might want to use a channel like "Warcraft iii ST" or something. Channels with "Warcraft iii" before the name can only be joined by w3 players.  ;)
Are you sure?
That is a really good suggestion.
Somebody give this guy a medal.


Warcraft III ST , means no clan changes and no spambots. WIN WIN for all sides?

SamLowe

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Re: Theoretical Solution to Spam
« Reply #13 on: March 10, 2014, 07:07:19 pm »
Just a suggestion, you might want to use a channel like "Warcraft iii ST" or something. Channels with "Warcraft iii" before the name can only be joined by w3 players.  ;)
Does this include stealthbots aswell? A potentional problem with this is that we can't ban people who spam with their stealthbots and not spambots.

uLmo

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Re: Theoretical Solution to Spam
« Reply #14 on: March 10, 2014, 07:37:36 pm »
Max connection to battle.net per person = 8, + Stealthbot will disconnect + ip ban easily if u spam with it.
« Last Edit: March 10, 2014, 07:45:41 pm by uLmo »

 

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