Elder Scrolls

Author Topic: Sheep Tag Rivals on Starcraft II  (Read 1657 times)


  • Baby Runtagger
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Re: Sheep Tag Rivals on Starcraft II
« Reply #15 on: December 16, 2015, 04:52:44 am »
by the worst part is not being able to build on top of a previous build order to correct a misbuild.

This is a good catch, thanks. I'll play around and see if this is fixable for the next update.

Well, the biggest improvement would be autoing working.

I assume this is auto attacking? The lack of range slop was an intentional effort to get the attack mechanic a little more in line with wc3's but it obviously didn't do the job correctly. We're playing around with a different solution that is more forgiving from different angles & doesn't feel like a bug to the player.
« Last Edit: December 16, 2015, 06:33:53 am by Basis »


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