Sheep Tag Community

General Category => Community Discussion => Topic started by: Madhatters on September 08, 2014, 04:32:38 am

Title: Re: Sheep Tag CTF 1.1.1
Post by: Madhatters on September 08, 2014, 08:22:40 pm
Hopefully more of a re-balance than a nerf. The 175 range area on relocating is bad for shepherds using it, but allows a sheep to relocate two shepherds, and the speed reduction should be balanced by the range increase (the effective speed of a unit with relocate increased).
Title: Re: Sheep Tag CTF 1.1.1
Post by: ajjjj on September 08, 2014, 04:39:05 pm
Pretty big nerfs on relocate.  ;)
Title: Re: Sheep Tag CTF 1.1.1
Post by: SHEePYTaGGeRNeP on September 08, 2014, 03:46:15 pm
Added on oSaSHost.
Nice fixes :)
Title: Sheep Tag CTF 1.1.1
Post by: Madhatters on September 08, 2014, 04:32:38 am
Sheep Tag CTF 1.1.1

www.epicwar.com/maps/247135/

New
>Added an option to choose which team starts as offense in alternate mode.
>Added an option to randomize which captain starts on team one in versus.
>New farms: Barrier (C, low health, can block missiles, but dies if it does), Illusion (E, creates 3 second sheep illusions that run in random directions to distract shepherds), Spawn (G, when killed, immediately creates a copy of itself a half space behind, if there is space), Displacement (T, place on a farm(s) to move the farm(s) a half space back).

Balances
>Shield (not aegis) now provides immunity to firewalls, instead of removing them.
>Shield and aegis now block grab (shepherd only) and push farms.
>Relocate now targets units within 175 range of its explosion.
>Relocate speed reduced to 1750 (-250).
>Relocate range increased to 450/700 (+50).
>Sphere speed increased to 700 (+150).
>Cannon cast time removed (-.4).
>Refined gunpowder: sheep speed penalty removed.
>Refined gunpowder: shepherd speed reduced to 600 (-400).
>Crossbow cost increased to 75 (+15).
>Jump pad mana cost increased to 1000 (+300).
>Artillery farm can now toggle autofiring.
>Artillery farm area increased to 175 (+25).
>Artillery farm manual attack speed increased to 1400 (+400).
>Purge farm slow reduced to 25% (-25).
>Sentry farm sight reduced to 1300 (-500).
>Sentry farm now blocks enemy line of sight.

Fixes
>Bouncer: shepherd will stun for the proper duration.
>Grab farm will no longer permanently immobilize units.
>Sentry farm now correctly grants vision over the surrounding area.
>Burrow farm now correctly burrows.